You might think like I did, that being in the film industry doesn't lend itself to mastery given you’re not actually on set that often. In fact, the same is true for many creative pursuits. How can you reach the 10,000-hour rule if you’re not practising your craft every day?
Producing your first project is hard enough. You have to put a team together, raise finance, make the work and hope nothing goes terribly wrong, all before you take it to the marketplace to see if anyone even cares enough to see it.
With all these obstacles to overcome, why make things even more difficult by trying to break the rules of your craft on your first go?
One of the very first things I do with creatives is ask them: "What is our target?" This is important to know because if, for example, a film director has a particular festival premiere in mind then we need to determine whether it's achievable from the current stage of the project. It also lays the groundwork for the entire project timeline...